Welcome to the weekly development notes for snapcraft! This covers work from August 14 until August 20 of 2017.
Last week, error handling in snapcraft took the spotlight, this is the list of what happened in master:
baseas a type and top level property (PR: #1419)
List of open pull requests in the week that have not yet made it to master:
Carla Sella, a long time community member, has worked on a snap for
creativecoin which she got integrated with https://build.snapcraft.io, effectively enabling CI/CD for it and can now be found on the
Leo and Sergio just came back from UbuconLA, here are their recorded presentations:
Learn how the Ubuntu desktop operating system powers millions of PCs and laptops around the world.
People frequently tell me they’d like to make a snap of an application they care about. Whether it’s in person at events like FOSDEM, or online via IRC or Telegram, there are developers who want to share their Linux software…
Two weeks ago, my colleague Alan wrote an article on how one goes about packaging an application as a snap. The focus of that piece was a handful of tips and tricks that should make the transition from raw code to a working snap easier and…
As we step into the new year we’ve got a collection of applications which crossed our “desk” (Twitter feed) during January 2019. Take a look down the list, and discover something new today. 1. OpenToonz Snapcrafters…