This was a fairly busy two weeks for the Web & design team at Canonical. Here are some of the highlights of our completed work.
Web is the squad that develop and maintain most of the brochure websites across the Canonical.
We updated the websites for 19.04 and added a new takeover for it.
The multipass website has been designed and developed. It is now live at https://multipass.run.
Add robotics top to the blog with a dedicated Robotics page. Also added the ability to subscribe to robotics newsletter. With an additional call to action banner at the bottom of robotics pages. If this performs well we will consider applying a similar model to other topics.
After some feedback and iterations, the design has been polished. The main consideration was the navigation with some tidying up of the topics list.
Brand squad champion a consistent look and feel across all media from web to social to print and logos.
We designed and developed the new Multipass logo and supported the web team with the website development including the creation of graphics
We supported the Marketing team in creating the stand for the ODS event in Denver, which included stand graphics and a bespoke changing room for attendees to change into Ubuntu polo shirts. As well as creating a sweet party invite for an evening event we ran.
We carried on the work we have been doing with the new slide decks to create a looping animation to be played on the stand in Denver.
In collaboration with the Marketing team, we created a number of whitepapers for use on the website.
We created editable Title card templates for the Marketing team, allowing them to get messages out to various media streams quickly with a consistent brand feel.
This is an ongoing project we’re working hard on, to refine and develop our illustration style. We’ll be carrying on with it in the next few iterations and be creating some cool content for the various squads to use. Here’s a sneak peak of some work-in-progress…
The MAAS squad develop the UI for the maas project.
The team have been working on a feature that groups the machine listing view into logical groups. Machines can now be grouped by user (machine owner), and status (lifecycle status)
We now allow users to select some or all in a group to apply actions too. WIth useful counts to help you know what you have selected at a glance.
Accordion style controls to open and collapse groups to fit more information on the screen that you are interested in.
You can now add a note to a machine via the machine’s configuration UI. The note appears in the machine listing row.
The team updated the content of JAAS.ai to align with jujucharms.com in preparation of the release; including modifications on the grid and typography according to the new Vanilla 2.0.
We also worked on updating the styling of search results pages, with the new label system to highlight what series the charms support.
We concluded the iteration with other related work on jaas.ai, adding a sitemap, updating the cards for charms, and resolving several responsive bugs.
The Vanilla squad design and maintain the design system and Vanilla framework library. They ensure a consistent style throughout web assets.
This iteration we updated the master sketch file based on our proposed Vanilla Framework 2.0 release, making sure all designed components were aligned to build, and that deprecated components were removed from the file.
The final part of the project to update the Ubuntu releases site was a custom homepage template. This is now live with all other updated pages.
With the release of Vanilla Framework 2.0 becoming imminent, we wanted to ensure that all bugs and features that we had planned to include in the release were addressed. This included documentation updates for forms and spacing variables and tweaks to the spacing around tab strips.
The Snapcraft team work closely with the snap store team to develop and maintain the snap store website.
We’ve been using metrics to inform experimentation with the first snap flow to reduce friction of publishers getting their first snap created and uploaded to the store. Look out for more guidance, less switching between the browser and CLI, and less cluttered pages.
It’s no good having a snap if nobody uses it. To help we’ve implemented the ability to upload a banner image. Having a banner image will increase your chances of being featured on the store and – in the future – the desktop Snap Store. More on this in coming weeks.
Another friction point for publishers is the separation of build.snapcraft.io and snapcraft.io services. We’ve started preliminary work to bring Build under the snapcraft.io umbrella. While it’s early days this is an exciting opportunity to improve the auto-build service while giving deeper snap information to publishers on snapcraft.io.
Formatting our code with Prettier – Barry McGee
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It was another busy iteration for the web and design team, trying to get a lot of work wrapped up before we head off to Lyon, France for our 19.10 Roadmap cycle kick-off.
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